using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;


public class GameManager : MonoBehaviour
{
    static GameManager instance;

    public Text timeScore;

    // Start is called before the first frame update

    private void Awake()
    {
        if (instance != null)
        {
            Destroy(gameObject);

        }
        instance = this;
    }

    // Update is called once per frame
    void Update()
    {
        timeScore.text = Time.time.ToString("00");
    }
}
